Tank Pioneer

Ludwig von Eimannsberger was an Austrian military officer and armored theorist whose 1934 book “Der Kampfwagenkrieg” proved prescient (though as with everything else, there’s argument about just how influential he truly was).

Regular infantry divisions for the grinding, independent tank brigades designed to be attached to the infantry units for support, and a pair of specialized exploitation forces-divisions with hundreds of tanks to spearhead the exploitation and motorized infantry divisions with massive amounts of antitank artillery to guard the flanks of the tanks. The heavier artillery (Eimannsberger was an artillery officer) was intended to be multipurpose, able to be used for anti-tank, anti-air, and both direct and indirect support fire.

His armored division is a little (forgivably) tank-heavy and infantry light. The formations overall are, with hindsight a little too pure and over-specialized. More interestingly, Eimannsberger was a World War I artillery commander who still thought like a World War I artillery commander in terms of command and control. It’s an open question as to whether a more modest and stiff but doable system like his or a shoot-for-the-moon deep attack that the Soviets proposed at the same time, but were unable to meaningfully do in practice until after years of war and hard lessons was “better”.

Still, it’s an interesting historical footnote.

Action Hero Names And Backgrounds

So reading this Nader Elfhefnawy speculation on “Thrillers and Social Class” brought me to some of my thoughts I had on the subject.

  • A lot of character background in the pulpier stuff extends only to their ability to buy their arsenals. John Rourke somehow got the money to build his mountain bunker lair, his wife wrote children’s books, and that’s basically all we know of his pre-apocalyptic social status. It’s generally not mentioned that much.
  • W.E.B. Griffin preferred wealthy characters for the flippant explanation of “Rich people are more interesting than poor people. “
  • Irish names seem to be strangely common. John Rourke, Blake Murdock, John Brannigan, and of course, Blaine McCracken are some of the names I’ve seen. I honestly think this is a pure coincidence that wasn’t conscious on the part of any of the authors, but an interesting one nonetheless.
  • I’ve encountered three different main characters by three different authors who all have the last name “Stone”. Mark Stone, Luke Stone, and now John Stone. It’s a coincidence with a common name, I’m sure, but still interesting as well.
  • The worst cases have obvious author Mary Sues. For instance, Ben Raines in William W. Johnstone’s Ashes series mysteriously was a paperback book author before becoming Mary Sue Alexander Temujin.

 

The Most Strangely Prominent Book

David Alexander’s Marine Force One is not prominent or popular by any standard. The best you can say is that it led to a few more book in its series. It has its quirks, but it’s a very middling novel. That’s the reason why I cite it so much in later Fuldapocalypse reviews.

Like the elusive “replacement-level player” in sports analysis, the “51% book” is a term I use a lot, used to describe something that’s merely adequate in all forms. And this was one of the most 51% books imaginable. It’s so middling it somehow stands out as something that is the perfect example of a decent book.

Casca: The Sword And Planet Hero

So I’ve been reading a few more Casca books. During one readthrough, it hit me: Casca is basically a sword and planet hero (think John Carter and knockoffs of that). Sword and planet heroes tend to start their adventures by getting some sort of anti-aging/immortality treatment. Either because of this or just from some intrinsic advantage (ie, “low gravity), they have just enough of an edge over their opponents. Their adventures are either standalone books or arcs that center around exotic set pieces.

Casca? Cursed to be immortal and gains rapid healing. Advantage over his opponents but not an overwhelming one? Of course. Standalone books where he’s in one (pulpish popular) “exotic” historical period after another? Exactly. Now, I don’t think this was intentional on Sadler’s part. But it still comes across that way.

Technothriller Games

The role of video games in the decline of the technothriller cannot be discounted. Beyond this, looking at just how closely they matched is fascinating to me.

The first (Splinter Cell) is very unsurprising. The plots of the first few Splinter Cell games match the themes and formats of contemporary technothrillers almost exactly. What else would you expect from a game bearing the “Tom Clancy’s” name?

The second (Metal Gear) is a little trickier, thanks to Kojima’s er, “eccentricity”. The technothriller influence is still definitely there, and at least the original, more grounded Metal Gear Solid is still not that much worse, if at all, than some of the more out-there entries in the genre (which definitely exist).

USMC Divisions in World War III

So, a RAND study on the (sideshow) southern theater of World War III included this graph.

Notice how low the USMC divisions are placed. Even the WP bottom-of-the-barrel Romanians outdo them. I have my quibbles with this kind of “Battle of the spreadsheets” system, but a look at the USMC’s force structure, especially at the time shows that they were not suited for this kind of mobile continental war.

Fire Emblem Wariness

So I saw the preview for Fire Emblem Three Houses, of which more was finally released in the latest Nintendo Direct. While a lot of it looks impressive, I have to say that I’m wary. I think it’s just the trend of the series and the school setting.

Basically, my reasoning goes like this. Since Awakening, IntSys has thrown every anime antic but the kitchen sink at FE. Now they’re drilling straight into the Anime Antics field of school settings. That’s my wariness. My hope is that the gameplay can get something interesting out of the system (and I can see the possibilities), and the “anime school antics” aren’t done too badly.

Although I like the design of the three main characters, at least.

The UN Legion and its opponent

One serious proposal for a standing “UN Legion” got me thinking. How would it compare to its most likely [conventional] opponent? The UN Legion (highly unlikely to be deployed in its entirety) would compare on the high-end to a Light OPFOR (conceived around the same time) mechanized force.

In short:

  • The two have a comparable mix of equipment, however the Legion’s equipment is likely to be newer but lighter (their heaviest vehicles are MGS/ERC-style wheeled ‘tank destroyers’). The Legion’s IFVs are considerably better, being newer wheeled ones, while the Light OPFOR division will be lucky to get older BMPs.
  • The biggest divergence is in heavy weapons. The Light OPFOR division has no organic aviation while the Legion has a sizable helicopter force. However, the entire Legion has only 18 towed artillery pieces, while a single mechanized brigade has that many self-propelled ones.