Happy Fourth of July to all my American readers! Enjoy the holiday.
Well, June has arrived, and so has the heat. (And worse, the humidity. Ugh.)
So between that and being busy with a variety of things, I may not blog as often as I have been “normally.” but I’ll still try.
So, on the Northern Fury Project blog, scenario author Bart “Gunner98” Gauvin explains how the parts of the story become Command scenarios in the latest post. It’s an excellent post, and I’d like to add a few thoughts on it, from my own Command experience.
First, I cannot emphasize enough how much I agree with this sentence. “To make a good two-sided scenario, in my opinion, takes about three times as much effort as making a one-sided one, not to mention probably four times the playtesting effort.” Both of us have made two-sided Command Live scenarios, so we have experience with these. I’ve found that for trying to create a specific type of, for lack of a better word, “feel” in a scenario, trying both that and making it viable by both sides is far trickier-not impossible, but trickier-than having it be one-sided. And a lot of the Northern Fury scenarios aim for that kind of feel.
Second, briefings. I tend to be as basic about the briefings as possible, but now and then like to have some fun with them. Hint-they don’t have to be completely accurate…
Third, and this could be worth a post by itself, I’d be interested in seeing how the “canonical” losses are determined for a scenario set. The player could either succeed brilliantly or fail miserably. But how does that average into the assets for the next scenario in the same place?
Still, a very fascinating, very effective post.
I’ve blogged here for over two years now, and my topics have ranged from the ultra-serious, as with the COIN wargaming post, to the silly and goofy, from the mundane to the strange.
It’s OK. I’ve spent so much time and effort long ago trying to be PLAIN AND NORMAL (caps on purpose) that didn’t work. I’m myself. Sometimes I have to remind myself of my own strength, and say “Coiler, be Coiler. You don’t have to be, or write like _____. Just be yourself.” And I’m taking that lesson to heart.
Being more tolerant of myself has also helped me become a lot more tolerant of other people and their tastes as well, I’ve found. So it’s very helpful and useful overall to me.
So it’s November.
It’s gonna be real busy for me, so blogging may be limited in both number of posts and their content, especially in comparison to last month’s blast of posts.
I set a personal new record for most posts in a month-and that’s not including this one.
See what posts I made in this month of heavy blogging here.
I will share, for your pleasure and amusement, a blog that I recently found providing a “play-by-play” of a theoretical World War 3, the classic fiction and wargaming topic.
This is Third World War 1987. By my incredibly low standards (read: I’ve seen so many downright awful World War III stories on the internet that anything exceeding them is at least good in perspective) it’s good, and certainly readable. Not the best, but far, far, from the worst either.
I posted on Baloogan Campaign well before I started my own blog, and still regularly post there.
Yesterday I made a new post there. The Broken Staff-The (In)Effectiveness of Militia,
I have never posted two blog posts in one day in the years I’ve been blogging. It’s become a sort of weird tradition. Part of it is that I like to take my time and get more involved with writing and/or thinking of posts, but the habit of “don’t post more than once a day” has become a kind of informal rule.
Well, now I’ve broken that rule. Hope this helps me blog better, and not just more.