The role of video games in the decline of the technothriller cannot be discounted. Beyond this, looking at just how closely they matched is fascinating to me.
The first (Splinter Cell) is very unsurprising. The plots of the first few Splinter Cell games match the themes and formats of contemporary technothrillers almost exactly. What else would you expect from a game bearing the “Tom Clancy’s” name?
The second (Metal Gear) is a little trickier, thanks to Kojima’s er, “eccentricity”. The technothriller influence is still definitely there, and at least the original, more grounded Metal Gear Solid is still not that much worse, if at all, than some of the more out-there entries in the genre (which definitely exist).