I still like VGCW, but I’ve gotten a little less insistent on it. I think the novelty of seeing characters flop around in a badly programmed game has worn off.
What have my favorite matches in VGCW been?
Favorite One-on-One Match: Chief Arino vs. Ridley.
Why: Because of the pure spectacle. This is a monster movie fight, and the Ridley CAW is brilliant.
Favorite tag-team match: Shadow Ball Valley vs. The Dragons
Why: This requires a little more explanation. See, the Dragons (the protagonists of the Double Dragon games) had a long winning streak. This was not entirely due to their own capabilities, and more due to their opponents 2Kuality-ing out.
So, it was good that they were dethroned in a “legitimate” victory.
In VGCW, there is a phenomenon that (partially) explains the goofiness. The long name for this can be called “Watching designers push a rushed yearly wrestling game to its absolute limit.” The short names are “2Kuality” and “THQuality“.
Using WWE 2k14 had an additional problem-kind of. Once support was pulled and the servers shut down, they were stuck with the current rosters. (However, I must say that the nature of the show means the roster’s at its appropriate size anyway-adding more would devolve back into gimmicks).
2K15 had very limited customization. 2K16 is better, but still isn’t up to 2K14s, and, most importantly, lacks the “create a story” feature. (You’d have to prerecord the matches and make the story in Ren’Py or something similar, edit them, and then broadcast, compared to the existing smooth livestream).
I do want to see a 2K16 trial run, with a ton of new characters to shake up the matches. I fear the existing cast is too well known.
But the existing VGCW, jury-rigged as it is, is still enjoyable.
So, I have a new bizarre diversion-that strange diversion being Video Game Championship Wrestling.
Last night, I saw a VCGW stream in its entirety for the first time. And it is hilarious. Using WWE 2K14’s “create-a-wrestler” mode to make impressions of various fictional characters, and then leaving them to the game’s questionable AI, the result is one of those goofy diversions that keeps you diverted-
-And that’s without the plot. Yes, there’s a plot, and the plot itself is a work of skill. This is because unlike in actual professional wrestling, the match outcomes are not predetermined, so the storyline has to be made up on a week-by-week basis.
So, take a look at the show archives and see everything from the names the announcer programming can’t manage to the sight of cartoon goofballs and guys in bad costumes fighting it out.