Fire Emblem Three Houses Released

So, Fire Emblem Three Houses is now officially released for the Nintendo Switch.

What I’ve seen of it has been very good, I love the art-style, and from what I’ve heard, a lot of my biggest fears have been overtaken [without spoiling anything]. It feels like Intelligent Systems has been using the series new tent-pole status and the success of Heroes as a way to move outwards a little, not as a way to stay huddled on the track like some other successful franchises.

Plus, there’s a bit of guilty pleasure. I’d previously made the goofy thought exercise of “what if I stuffed the entire playable cast of every previous Fire Emblem game into a modern military battalion?” And now, guess what? There’s a “battalion system” to reinforce your fighters. Not since I anticipated “The Dentist” as being important to the Payday 2 plot have I been vindicated in such a fashion.

Fire Emblem Wariness

So I saw the preview for Fire Emblem Three Houses, of which more was finally released in the latest Nintendo Direct. While a lot of it looks impressive, I have to say that I’m wary. I think it’s just the trend of the series and the school setting.

Basically, my reasoning goes like this. Since Awakening, IntSys has thrown every anime antic but the kitchen sink at FE. Now they’re drilling straight into the Anime Antics field of school settings. That’s my wariness. My hope is that the gameplay can get something interesting out of the system (and I can see the possibilities), and the “anime school antics” aren’t done too badly.

Although I like the design of the three main characters, at least.