For the summer sale, I got This Is The Police, a police simulation game. I went in loving it, and came out feeling mixed about it.

First, what I liked about it:

  • The gameplay is basically serviceable, and more about timing management than anything else. There’s an investigation mode I struggled with, and I was reminded somewhat of Black Closet’s similar but more detailed mechanics. It’s serviceable, but not enough to carry the player through the overly-long campaign.
  • The dark humor brought a smile to my face. If the game was more open-ended, had “survive for this long”, and had officers asking to leave for the dumbest reasons and weird false alarms from callers with either too much or too little mediciation, I would love it. The problem is the main plot, which in addition to its own problems, contradicts the wacky hijinks to a huge extent-it’s trying to be both The Wire and The Simpsons at once.

Now for what I didn’t like:

  • The game is too long, and has the “flail around blind and probably lose or robotically follow a guide and win” effect. Way too long. It could have been half as long as it was and still be as good.
  • The story. Oh, the story. It’s too dark, the characters are cliches, and it doesn’t fit the dark humor goofball trend of the gameplay. Here should be this weird management simulator, and instead I get a fifth-rate wannbe-noir plot.
  • There’s too much disconnect between the good man trying to hold the police together even as he’s sucked into evil that the main character is in the story, and the guy who had mobsters kill three officers so that he could sell their corpses to a mad scientist for cash I played in the gameplay.

The game is still fun and still worth getting (especially on sale), it’s just it could be more. For this kind of investigative game, if you can tolerate the high-school setting, Black Closet does it better mechanically.

 

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2 thoughts on “This Is The Police Review

  1. I’ve got a question for you! Were you ever investigated in that game? I reached the end of it without losing luckily and nothing I expected every really came up. Still enjoyed the game, but have a nagging feeling that half the stuff they prompt to watch out for isn’t actually in it.
    I can also see why people didn’t like the ending, though I thought it fit the theme

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  2. Nothing beyond the storyline. I think there might have been something, but I was, with hindsight, far closer to losing than I thought.

    I didn’t mind the ending-it fit the theme, and it’s actually the protagonist getting off lightly, especially if you take the mechanics into account. It’s everything else that’s the problem. I just never really got into what the story was trying to deliver.

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