To put the FE Battalion on the offense or defense?

I’m leaning towards defense. A basic foot infantry battalion is more capable in defense, especially in closed terrain than it is on offense against a heavier conventional foe. Then again, I’m considering putting them in a mechanized battalion, because a foot one is simply too limited.

I don’t want to put them in some sort of special forces unit, even though bizarrely it’s what arguably fits them the best[1].

Now for the enemy. In military terms, this is easy-it’s the Circle Trigon/Krasnovia/Donovia. In other words, an enemy made as a bland opposing force in an artificial battle. Good for artificial battles (and it’s not like the canon FE games are the most deep and intricate anyway), not so good for character development or a sense of meaning.

Now for what their parent regiment/brigade will be like-will it be composed of other high fantasy turned-soldier transplants? Regular troops regarding it as a weak link?

Good news is I have a command staff.

Robin as CO.

Cordelia as XO

Mark as Operations Head

Matthew as Intelligence Head

Merlinus as Logistics Head

Oh no, I’ve stacked the staff with people from my favorite game (FE7) and the most popular (Awakening)! :p.

Now to figure out where to put the more problematic ones…

[1]FE characters have some anime physics and a few superhuman strength feats. I call them “Captain America level”, but their lower durability means they can’t be wasted in a line unit. At least if I wanted to be practical.

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