I remember two of my Steel Panthers games I played all the way through, and wondered if I could adapt the “plot” of them to Command

The first was an unusual skirmish. This consisted of the unconventional UN side trying to break a dug-in position belonging to Ukraine. The vanilla UN isn’t even meant to be a proper side, just a scenario placeholder for its “Allied” components (They have decent “Peacekeeper” infantry, but their only real AFV is an over-expensive for plain armor mine-plow M60 Patton).

I had two of those tanks as the peacekeepers breached the line, although one sadly did not survive the battle. The peacekeepers were not unscathed, but their opponents were hit far harder.

(The plot is difficult-the best I can think of is an earlier Crimea/Donbass style conflict that ends with a demilitarized zone patrolled by peacekeepers, a potentially unauthorized attempt to occupy part of it that the UN defuses by attacking by itself rather than having the Russians and their local allies risk reigniting it)

The second was a France-Sudan battle in Chad. This is vastly more suitable.

A company of Leclercs and APCs destroyed a large force of Sudanese armor, infantry, and militia. A few APCs and infantry were lost, but that was it in the very Desert Storm-like lopsided battle.

The aftermath of that would be something. Even better, I can use it for either side. A push-on as France with casualty-sensitive events for balance reasons, or a desperation sortie by Sudan. Then again, I have a million scenario ideas already…

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